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Note Please Don't Steal anyone Ideas Also please
Just Updated
Is it reasonable to collect all the essences into a single page, similar to the upgrades? Currently, the essences only in the individual unit page (not even the card page), making it hard to browse/find them.
I created a Bingo Board for the community to play:
Go to https://bingosync.com.
Choose Game:Custom, Variant: Randomized. Board: copy from below
Click on all Goals you achieved after winning a Run.
Goals only count on Game Victory. You can do as many goals in one game as you like.
Play alone or with friends.
Decide on rules:
Which Covenant should be played.
If resets are allowed.
The current suggestion is to only play mutators if there is a challenge involving them (you can combine 2 mutators and 1 mutator challenges), however do not combine two challenges with the same Mutator, eg Fallen Champion. Allowing any mutators may result in less fun, due to overpowered mutator combinations.
For Bingo variants, see https://bingosync.com/about
If an advanced player plays against a beginner, you may choose for one player to play on another Covenant level to keep it fun and/or make one player try for less goals in lockout or less lines in traditional Bingo.
I will update the Board with Feedback and after testing it. You may customize it yourself. If a goal is too easy, too difficult or just not fun, please let me know and I will adjust it. Also feel free to suggest some fun goals.
The board is based around The Last Divinity DLC, if you do not have it, you should adjust the goals.
Board by Wally:
[{"name":"Defeat The Last Divinity"},
{"name":"Kill a flying boss with the pyre"},
{"name":"Don't kill any Gold Collectors"},
{"name":"Kill all Gold Collectors"},
{"name":"Get at least two flying kills (Round 4 Boss Rush)"},
{"name":"End in under 35 minutes (Game time)"},
{"name":"End in under 45 minutes (Real time)"},
{"name":"Take at least 1 pyre damage on every fight"},
{"name":"Take no pyre damage over the course of the run"},
{"name":"End with full Pyre health"},
{"name":"Score under 30000 points"},
{"name":"Score over 50000 points"},
{"name":"Collect 50 or more Pact Shards in one ring"},
{"name":"End with 50 or less Pact Shards"},
{"name":"End with exactly 100 Pact Shards"},
{"name":"Reach 50 or more Pact Shards by Ring 3"},
{"name":"Reach 100 or more Pact Shards by Ring 6"},
{"name":"End with 150 or more Pact Shards"},
{"name":"Take Herzal's Compound (Draw) twice"},
{"name":"Take Light of Seraph (Capacity) twice"},
{"name":"Take Fel's Remorse (Ember) twice"},
{"name":"Never place a unit on the Top floor"},
{"name":"Never place a unit on the Middle floor"},
{"name":"Never place a unit on the Bottom floor"},
{"name":"Never spend Ember on turn 1"},
{"name":"Combine a unit in every Divine Temple"},
{"name":"Once a Boss enters, only press End Turn"},
{"name":"Press End Turn without playing a card at least once every battle"},
{"name":"Press End Turn without playing a card three times in one battle"},
{"name":"End with less than 15 cards in the deck"},
{"name":"Don't purge any starter clan cards"},
{"name":"End without any banner units in the deck"},
{"name":"Skip the first Champion Upgrade (can't be combined with Fallen Champion)"},
{"name":"never play your champion on turn 1 (can't be combined with Fallen Champion)"},
{"name":"Never skip a reward (you may avoid by not visiting)"},
{"name":"Spent over 15 Ember on an X Card spell"},
{"name":"5 different Status Effects on one unit (friendly or enemy)"},
{"name":"Get over 250 of any Status Effects (friendly or enemy)"},
{"name":"Never have a floor freeze (Round 3 Boss Rush)"},
{"name":"Overstack a floor to 10 or more used Capacity"},
{"name":"Deal over 1000 Damage in a single hit/spell at least once"},
{"name":"At least 4 Banner units in the deck"},
{"name":"At least 4 Upgrades on a unit"},
{"name":"End with more than 30 cards in the deck"},
{"name":"End with less than 15 Pyre Health"},
{"name":"Have 7 Non-Morsel units on a floor"},
{"name":"Have a Unit with 6 Capacity"},
{"name":"Play 10 or more cards in a single turn"},
{"name":"End with No Unit Upgrades"},
{"name":"End with No Spell Upgrades"},
{"name":"End with No Damage spells"},
{"name":"End with No Rare Cards"},
{"name":"Visit each type of Merchant only once"},
{"name":"No Artifacts (only Major Enhancement)"},
{"name":"No Shop Rerolls"},
{"name":"Skip all Concealed Caverns"},
{"name":"Buy all 6 items inside one Merchant"},
{"name":"Skip all Hell Vent"},
{"name":"Skip all Unstable Vortex"},
{"name":"Skip all Overworld events in one ring"},
{"name":"Skip all Divine Temples"},
{"name":"Visit 4 Concealed Caverns"},
{"name":"Place 3 Train Stewards on one floor"},
{"name":"End with at least 5 Train Stewards"},
{"name":"End with a Train Steward with 4 or more Capacity"},
{"name":"End with two Self-Infused Train Stewards (you may dupe)"},
{"name":"Take no Trial"},
{"name":"Take every Trial"},
{"name":"Take every Divine Boons and Divine Hoard"},
{"name":"Take the left champion path every time"},
{"name":"Take the right champion path every time"},
{"name":"Spend as much Gold as is possible on every ring"},
{"name":"End with exactly 0 Gold"},
{"name":"End with more than 420 Gold"},
{"name":"Have more than 666 Gold in any point during the run"},
{"name":"When given a choice of three, never take the middle option (exception: herzal's compound)"},
{"name":"Random Primary"},
{"name":"Random Allied"},
{"name":"Champion: Hornbreaker Prince"},
{"name":"Champion: Shardtail Queen"},
{"name":"Hellhorned Primary"},
{"name":"Hellhorned Allied"},
{"name":"Champion: The Sentient"},
{"name":"Champion: Wyldenten"},
{"name":"Awoken Primary"},
{"name":"Awoken Allied"},
{"name":"Champion: Tethys Titansbane"},
{"name":"Champion: Solgard the Martyr"},
{"name":"Stygian Guard Primary"},
{"name":"Stygian Guard Allied"},
{"name":"Champion: Penumbra"},
{"name":"Champion: Primordium"},
{"name":"Umbra Primary"},
{"name":"Umbra Allied"},
{"name":"Champion: Rector Flicker"},
{"name":"Champion: Little Fade"},
{"name":"Melting Remnant Primary"},
{"name":"Melting Remnant Allied"},
{"name":"Champion: Spine Chief"},
{"name":"Champion: Echowright"},
{"name":"Wurmkin Primary"},
{"name":"Wurmkin Allied"},
{"name":"No Mutators / Only Googly Eyes"},
{"name":"Mutator: Randomize! (To randomize again, you have to lose a run)"},
{"name":"Mutator: Front Loaded"},
{"name":"Mutator: The Math Challenge"},
{"name":"Mutator: Shardless"},
{"name":"Mutator: Slow and Steady"},
{"name":"Mutator: Brawl"},
{"name":"Mutator: One Track Mind"},
{"name":"Mutator: Arduous Arcana + Arcane Allergy"},
{"name":"Mutator: A New Challenger + My True Form"},
{"name":"Mutator: My True Form + Armchair General"},
{"name":"Mutator: A Simple Plan + At Your Service"},
{"name":"Mutator: Return on Investment + Tithe"},
{"name":"Mutator: Sacrificial + Permadeath"},
{"name":"Mutator: Ninja Training + Duality"},
{"name":"Mutator: Two for One + Yeetpocalypse"},
{"name":"Mutator: Small Hands + Magic Hand"},
{"name":"Mutator: Fallen Champion + Luxury in Limbo"},
{"name":"Mutator: Fallen Champion + Dante's Comedy"},
{"name":"Mutator: Fallen Champion + If I had a Hammer"},
{"name":"Mutator: Broken Valve + Come Prepared"},
{"name":"Mutator: Big Chungus + The Elite"},
{"name":"Mutator: Big Chungus + Mansion"},
{"name":"Mutator: Upgraded Drafts + No Fluff"},
{"name":"Mutator: Starry Suffering + Puny Things"},
{"name":"Mutator: Shield's Up + Spellpiercer"},
{"name":"Mutator: Hero's Burden + At Your Service"},
{"name":"Mutator: Hero's Burden + Luxury in Limbo"},
{"name":"Mutator: Hero's Burden + Life Insurance + Multi-Pyre"},
{"name":"Mutator: Hero's Burden + Buying Power + Yeetpocalypse"},
{"name":"Mutator: Junked Up + Heavy + Burn Bright"},
{"name":"Mutator: Gravity + Big Chungus + Zoom, Enhance"},
{"name":"Mutator: Small Hands + Cheap Trick + Magic Hand"},
{"name":"Mutator: Final Shard + Early Lead + Come Prepared"},
{"name":"Mutator: Final Shard + Multi-Pyre + Protect the Pyre"},
{"name":"Mutator: Final Shard + Burn Bright + Mansion"}]
(edited by WallyKZ)
Monster Train is currently in a bit of a development pause, which gives us time to catch up on stuff. If you are a huge fan of Monster Train and want to help the community, here are some areas the wiki needs improvement on:
Strategy Guide (Champions): Especially champion pages are pretty underdeveloped and it would be nice to have a strategy guide for each champion path. Hornbreaker Prince, Solgard, Rector Flicker are some good examples of what all champion pages could look like in the end.
Strategy for Cards and Artifacts: A good example of a card is Spike of the Stygian and a good example of an artifact is Capricious Reflection
Lore: The lore pages are all pretty bare bones currently and it would be amazing to have these pages filled with information for reference.
Why should we advertise other games, when:
Other games do not advertise in the same way on their front page
We aren't even listed inside this list of Games.
If there are legitimite reasons or guidelines to do so, please post them here, but I will remove this advertisement for now.
Sometime in the upcoming weeks, the new wiki layout named "FandomDesktop" will be pushed across all wikis across Fandom, and to my knowledge, this rollout will replace the current format, and will be inevitable and irreversible.
Hence, I have worked on updating the appearance if this wiki previewing under FandomDesktop, including under the brand new light/dark mode setting. See here for a preview of the main page, and here for one preview for a page. For more previews, add "?useskin=fandomdesktop" to the end of the URL of any page on this wiki.
Any comments, criticisms, complaints, and feedback whatsoever will be appreciated, especially considering the new light mode.
(edited by LvLen-125)
The Template:SiteNav was really unfocused with more and more articles coming to the site. I wanted to try to split some mechanics into more categories. The goal is to have articles focused on one element of the game be in a smaller section with other elements of the game, and I would like to have all main parts of the wiki be accessible this way. As such I think the game can be split into several parts:
1. Everything that happens before the game start, such as choosing of Mutators, Covenant Rank, Hell Rush, Daily Challenge etc.
2. Everything that happens during the Overworld, such as Merchants, Concealed Caverns.
3. Everything related to In-Battle Mechanics, this includes Enemies, Trials and so on.
I think it looks ok now and feels more structured than a difference between 'Gameplay' and 'Mechanics'.
I would appreciate some feedback, missing articles that should be listed in there, suggestions on improvement. Please note that some articles appear twice if they are relevant to several categories and I do not think that that is a problem, as you would want the visitor to find the page in either category when they are looking for it.
(edited by WallyKZ)
UPDATE:
I adopted the wiki now and also gave LvLen-125 admin access.
Hello Everyone,
Sadly Paradox- and other admins have not visited us in over 4 months, this means that overall layout of the wiki has not changed, even with release of the DLC. I am currently in talks to give either myself or Lvlen-125 rights for wiki adoption and thus rights to change more underlying data. But I would like to hear your general thoughts about this.
(edited by WallyKZ)
I would really like if someone could add:
The Last Divinity to enemies.
The full names to Archus, Daedalus and Talos OR change Fel's full name to just Fel.
Wurmkin to Clans.
Spine Chief to Champions.
Echowright to Exiled Champions.
I have separated TLD's enemy and combat page, and the combat page is currently named "The Last Divinity (Combat)". However, I am considering "The Last Divinity:Divine Intervention" as an alternate title, as that is how I named the other major boss combats. I'm not sure about it, though.
Thoughts?
I uploaded the new status effects, but they are all white. Someone with photoshop skills can probably quite easily change them to the right color. in game they are all saved as white images.
https://docs.google.com/spreadsheets/d/14kAj0P4dStEt2pE98In7NtODjrKXpWBoEBXLlI6yUiU/edit?usp=sharing
If you know either any A. unit essences or B. non-boss Shard enhancements, please comment on the spreadsheet above. Any help appreciated.
(Also, it would be nice to know how Pact Shards interact with bosses, but that's beyond my grasp.)
I wanted to add a collapsible list for the battle quotes as they take up a lot of space. See the first test on the Daedalus page:
How can we make it look better with a nice border, just as the Concealed Caverns page does?
I copied the source code, but I think it might be a page option or something like that, not sure how that works. Help would be appreciated.
I have added the card history for all hellhorned and awoken cards today. i will add the rest later, it takes a while. A note here is that I only list changes that were made in the live game. So 1.0.0 is the base state of the game and only changes in Main Updates are listed. As such changes that were done in 1.1.1 Beta and made it to the main branch are listed as 1.1.2 and so on.
From what I've seen, it is well known around the community that the combats are preset and have titles. However, they are somehow not documented on this wiki.
It is in my interest to change that.
Here's the reference I'll trust.
So we have "Fel, the Wings of Light", but Archus is just Archus instead of "Archus, Darkness Incarnate". I think we should rename the three major bosses to reflect their full name and have the short versions automatically link to their pages.
I wanted to add some more Lore pages to the wiki to finally be able to have a collection of the information we gathered thru Q and As and dev streams as well as in game lore hints that only collected give a wider idea. I don't know how to make a NavBox, so if anyone knows how to do it, please feel free to fix https://monster-train.fandom.com/wiki/Template:LoreNav and move it to the correct place. I hope we can expand on it.