These souls, imprisoned in steel, try to break free before they lose their minds to the Wildwood. I had no idea of this until the Channelers told me. It took me some time to trust them again after that revelation.
Awoken Hollow is a great tank, entering battle with 75 maximum - though you will need healing spells to be able to take advantage of this, as it starts with just 15. Awoken Hollow additionally rewards healing spells with a Rejuvenate trigger for Cultivate 2 - strengthening the unit with the lowest current health with +2/+2.
Awoken Hollow enjoys the Restore that the Starter Deck has, and is more likely to be good in the Original Deck for that reason. Floors featuring it can be quite passive because it takes up 3 and does not have that much . As such, it appreciates partners with Multistrike such as Animus of Will that take good advantage of its Cultivate ability to give its floor an offensive presence. Awoken Hollow is also great with Floor Overstacking, able to fortify its floor, making its partners less susceptible to Sweep and slowly building them up.
Awoken Hollow is also perhaps one of the best targets for Adaptive Mutation thanks to its , letting it hit very hard in exchange for greatly reducing its bulk. Its 3 makes this difficult to pull off without specific support, however. Vine Grasp combined with Floor Overstacking can enable this, however.
|Heartstone is effective on Awoken Hollow because it will usually serve as a tank, and so giving it more to work with is useful. Heartstone is also good on Awoken Hollow because it starts out with very low health. The extra provides a buffer, giving you the time to heal it before it dies. It also translates into more if you use Adaptive Mutation on it.|
|Frenzystone is effective on Awoken Hollow if you are able to use Adaptive Mutation on it to boost its .|
See: Version History
|1.0.0||Added Awoken Hollow.|
|1.4.0||Awoken Hollow Rejuvenate trigger changed from granting +1,+1 self only to using Cultivate keyword. (Now does Cultivate 2 on Rejuvenate.)|