Battle Effects add an additional challenge to a Battle. Non-major boss fights allow the player to enable a Trial before each Battle, which will give an additional reward. Major boss fights have their own battle effects and do not give additional rewards.
Effects[]
Effect | Description |
---|---|
Aggressive Amulet | Non-boss enemy units get +4 / +6 / +8. |
Ancient Hate | Enemy units enter with Spell Shield 2. |
Armor Emblem | Enemy units enter with Armor 10 / 15 / 20. |
Retribution | Non-boss enemy units enter with Spikes 3 / 4 / 5. |
Mark of Invasion (Clergyman) | At the start of battle, enemy units appear on each floor. |
Mark of Invasion (Sycophant) | At the start of battle, enemy units appear on each floor. |
Mark of Invasion (Wiltwings) | At the start of battle, enemy units appear on each floor. |
Heaven's Seal | Non-boss enemy units restore all health when they move up a floor. |
Seal of Aggression | Non-boss enemy units get Multistrike. |
Daedalus[]
Main: Daedalus
Effect | Description |
---|---|
Double Barrel | Constructed Explosives explode twice. |
Explosive Sigil | Enemy units deal 1 damage to the front unit on death. |
Plating Seal | Constructed Explosives enter with Damage Shield. |
Talos[]
Main: Talos
Effect | Description |
---|---|
Empowering Offense | Enemy units enter with Rage 2. Talos attacks every turn and gains Armor on Slay. |
Protective Sin | Enemy units enter with Armor 5. Talos attacks every turn and pushes attacked units back. |
Soul Sucker | Friendly units enter with Sap 1. Talos attacks every turn and applies Dazed on Strike. |
Fel, the Wings of Light[]
Main: Fel, the Wings of Light
Effect | Description |
---|---|
Eternal Crest | Alabaster Guardians have Spell Shield 5. Fel empowers units with Armor. |
Scouring Crest | Fel and her allies will add Scourge cards to your hand and deck. |
Wrath Crest |
Alabaster Guardians have Multistrike. Fel empowers units with Rage. |
Archus[]
Main: Archus
Effect | Description |
---|---|
Sin of Failure | Archus will summon Looming Darkshard and Shattering Darkshard. |
Sin of Shadow | Archus will summon Blinding Darkshard and Shattering Darkshard. |
Sin of Darkness | Archus will summon Blinding Darkshard and Looming Darkshard. |
Seraph[]
Main: Seraph
Effect | Description | Seraph |
---|---|---|
Purifying Emblem | Seraph will remove half of any Buff and Debuff effect stacks (whichever favors Seraph more). | Chaste |
Power Drain Emblem | The first spell card played each turn gets Consume. | Diligent |
Rallying Emblem | Seraph attacks every turn, applies Melee Weakness to your front unit, and gains attack on Rally and Incant. | Patient |
Prideful Emblem | Friendly units enter with Sap 3. | Temperant |
The Last Divinity[]
Main: The Last Divinity
Effect | Description |
---|---|
Divine Intervention | The Last Divinity has different status effects on each floor and gains 7 when it gains Relentless. |
Rewards[]
- Unit Draft - Draft a Primary or Allied Clan Unit.
- Random Artifact
- Coins - 75 / 150 / 400.
Monster Train | |||||
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Expansions | |||||
Monster Train | The Last Divinity | |||||
Clans | |||||
Hellhorned | Awoken | Stygian Guard | Umbra | Melting Remnant | Wurmkin | |||||
Game Modes | Settings | ||||
Custom Challenge | Daily Challenge | Expert Challenges | Hell Rush | Card Frames | Covenant Ranks | Hell Rush | Mutators | ||||
Rings of Hell | Battle | ||||
Artifacts | Concealed Caverns | Divine Temple | Merchants | Overworld Events | Unit Banner | Battle Effects | Enemies | Status Effects | ||||
Cards | Resources | ||||
Banner Unit | Card Effects | Champions | Rarity | Starter Deck | Upgrades | Charged Echoes | Ember | Gold | Pact Shards | Pyre | ||||
Strategy | Lore | Guides | |||
Floor Overstacking | Infinite | Scoring | Synergy | Threats | Heaven | Hell | Herzal | Mods | Save File Editing | |||