|This article, Cheater's Hand, is content only available with The Last Divinity, DLC.|
Rumblings of Seraph’s moral absolutism had become frequent in the time before Heaven’s invasion. Transgressions were rarely tolerated and often met with swift physical punishment. I can see now that his invasion of Hell was largely driven by some personal vendetta against me and my failings.
Using Cheater's Hand effectively is not just about the extra draw- putting a card on the top of your deck is a powerful ability. It is often tempting to put Deadweights or other useless cards back but this only leads to them being drawn next turn. Instead, place a card that will be useful next turn.
Cheater's Hand becomes a lot less useful if you have cards/artifacts that cause you to draw mid-turn such as Winged Steel, Mask of Penumbra, Excavated Ember, or Offering Token, as you will often end up drawing the thing you put on top of the deck anyway (though in the case of the latter two, you can put those cards on top of your deck to line them up with turns where you need them). It is still moderately useful with these things, as you know what you will draw with them.
See: Version History
|2.0.0||Added Cheater's Hand.|
|2.0.1||Improved visibility of what is happening when you hide the Cheater's Hand UI before confirming a card selection because this was causing confusion and some people thought they were softlocked.|