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Enemies are fought in Battles.

Attack and Health values change depending on Covenant Rank and can be affected by Pact Shards; see each enemy page for full stats.

There are 56 enemies including the 19 Bosses, 6 of which are Major Bosses.

List of Enemies[]

(Note: Shift+Click to sort by multiple columns)

Enemy Description Type Ring Cov 1 Cov 25
Attack Health Attack Health
Daedalus, the Professor.png
Daedalus, the Professor
Relentless. Major Boss 3 9 450 9 600
Talos, the Architect.png
Talos, the Architect
Relentless. Major Boss 3 7 450 7 600
Archus, Darkness Incarnate.png
Archus, Darkness Incarnate
Relentless. Major Boss 6 25 1600 25 1900
Fel, the Wings of Light.png
Fel, the Wings of Light
Relentless. Multistrike 1. Major Boss 6 10x2 1300 10x2 1600
Seraph.png
Seraph
Relentless. Multistrike 2.
OR Patient Version:
Relentless.
Incant: Gain +1Attack.
Rally: Gain +3Attack
Major Boss 8 10x3 OR 20 2300 10x3 OR 20 4000
The Last Divinity.png
The Last Divinity
Sweep. Purify.
Multistrike 1. Purify.
Trample. Purify.
Major Boss 9 2
2x2
3
2500 2
2x2
3
4000
Chains the Sighted.png
Chains the Sighted
Relentless.
Resolve: Add a Weight of Contrition to the top of your draw pile.
Boss 1 4 130 5 150
Discipled Inquisitor.png
Discipled Inquisitor
Relentless. Boss 1 4 130 5 150
Highpriest to the Light.png
Highpriest to the Light
Relentless. Sweep. Boss 2 5 170 6 190
Last Knight of the Disciples.png
Last Knight of the Disciples
Relentless. Boss 2 7 190 8 210
The Steel Slate.png
The Steel Slate
Relentless. Spikes 2. Boss 2 3 200 4 220
Pyrelight Master.png
Pyrelight Master
Relentless.
Resolve: Gain +5Attack.
Boss 4 6 600 7 640
The Porcupine.png
The Porcupine
Relentless. Boss 4 12 500 13 540
Thoughtbinder.png
Thoughtbinder
Relentless.
Slay: Add a Self-Mutilation card to the top of your draw pile.
Boss 4 10 475 11 515
Sower of Sorrow.png
Sower of Sorrow
Relentless. Sweep.
Lifesteal 10.
Boss 5 8 750 9 790
The Crystalcloak.png
The Crystalcloak
Relentless.
Stealth 8.
Boss 5 12 550 13 590
The Self-Made Harpy.png
The Self-Made Harpy
Relentless. Multistrike 4. Boss 5 4x5 700 5x5 740
Living Armor.png
Living Armor
Relentless.
Revenge: Gain +1Attack.
Boss 7 5 1250 6 1330
Nephil, the Wingless General.png
Nephil, the Wingless General
Relentless. Trample. Boss 7 25 1150 26 1230
Apprentice of Light.png
Apprentice of Light
Slay: Gain Damage Shield. Heavy 1/2/3 3 35 3 40
Disciple Protector.png
Disciple Protector
Armor 25. Heavy 1/2/3 - - 0 5
Forged Disciple.png
Forged Disciple
- Heavy 1/2/3 2 40 2 45
Overcharged Apprentice.png
Overcharged Apprentice
Incant: +1Attack Heavy 1/2/3 2 40 2 45
Light Harnesser.png
Light Harnesser
Resolve: Gain +3Attack. Heavy 4 - - 2 35
Clipped Defender.png
Clipped Defender
Armor 50. Heavy 4/5/6 - - 0 10
Clipped Guardian.png
Clipped Guardian
- Heavy 4/5/6 5 95 6 105
Clipped Reflector.png
Clipped Reflector
Incant: Gain Armor 10. Heavy 4/5/6 4 80 5 90
Master of Light.png
Master of Light
Sweep.
Slay: Gain Rage 2.
Heavy 4/5/6 3 85 4 95
Overcharged Tank.png
Overcharged Tank
Harvest: Gain Armor 10. Heavy 4/5/6 5 85 6 95
Alabaster Guardian.png
Alabaster Guardian
Immobile. Heavy 6 - - 0 70
Darkwings.png
Darkwings
Harvest: Gain Armor 15. Heavy 7/8 10 130 11 140
Gilded Wing.png
Gilded Wing
- Heavy 7/8 8 160 10 190
Pyrewings.png
Pyrewings
Sweep.
Strike: Apply Emberdrain 1 to the attacked unit.
Heavy 7/8 2 120 4 150
Steelwings.png
Steelwings
Armor 100. Heavy 7/8 - - 0 15
Clergyman.png
Clergyman
Rage 2. Support 1/2/3 - - 1 1
Discipled Footsoldier.png
Discipled Footsoldier
- Support 1/2/3 4 1 5 1
Trusted Priest.png
Trusted Priest
Recover: Restore 5 health to friendly units after combat. Support 1/2/3/4 - - 0 1
Conduit Redirector.png
Conduit Redirector
Enchant: Grant Spikes 2. Support 2 - - 1 1
Reconciler.png
Reconciler
Resolve: Add a Sinner's Burden card to the top of your draw pile. Support 2 - - 1 2
Conduit Infiltrator.png
Conduit Infiltrator
Haste 1.
Enchant: Grant Haste.
Support 2/3 - - 1 1
Constructed Explosive.png
Constructed Explosive
On Turn: Despawn and deal 10 damage to the front enemy unit. Support 3 - - 0 1
Clipped Conduit.png
Clipped Conduit
Haste 1.
Enchant: Grant Haste.
Support 4 - - 1 1
Clipped Shaman.png
Clipped Shaman
Recover: Restore 10 health to friendly units after combat. Support 4/5 - - 0 1
Absolver.png
Absolver
Resolve: Add a Weight of Contrition card to the top of your draw pile. Support 4/5/6 - - 1 5
Quill Marksman.png
Quill Marksman
- Support 4/5/6 6 2 9 2
Sycophant.png
Sycophant
Extinguish: Give +2Attack to all friendly units. Support 4/5/6 - - 2 1
Silent Marksman.png
Silent Marksman
Stealth 1. Support 5 7 2 10 2
Blinding Darkshard.png
Blinding Darkshard
Phased.
Rally: Apply Dazed 1 to your units.
Resolve: Despawn.
Support 6 - - 0 1
Looming Darkshard.png
Looming Darkshard
Phased.
Incant: Apply +1Ember to spells in hand.
Resolve: Despawn.
Support 6 - - 0 1
Shattering Darkshard.png
Shattering Darkshard
Phased.
Hellborne Harvest: Add a Weight of Contrition card to the top of your draw pile.
Resolve: Despawn.
Support 6 - - 0 1
Lightwings.png
Lightwings
- Support 7/8 10 3 15 3
Purifier.png
Purifier
Resolve: Add a Self-Mutilation card to the top of your draw pile. Support 7/8 - - 3 10
Shadewings.png
Shadewings
Multistrike 1.
Slay: +2Attack and restore 5 health.
Support 7/8 10x2 5 15x2 5
Wiltwings.png
Wiltwings
Extinguish: Deal 5 damage to the front enemy unit. Support 7/8 - - 5 3
Winged Conduit.png
Winged Conduit
Enchant: Grant Multistrike 1. Support 7/8 - - 1 6
Collector.png
Collector
Extinguish: Gain 50 / 75 / 100Gold.
Resolve: Flees from battle if not Rooted or Dazed.
Support All 0 1/3 0 1/3/5


Pact Shards[]

With The Last Divinity DLC, enemies can be randomly enhanced the more Pact Shards you have, while Boss enemies gain benefits that scale with Pact Shards. See here for more information.


Table of Shard Enhanced Enemies

Enemy Pact Shards Description Type Ring Cov 1 Cov 25 Pact Shards Cost
Pact Shards Attack Pact Shards Health Pact Shards Attack Pact Shards Health
Apprentice of Light.png
Apprentice of Light
Damage Shield 1.
Slay: Gain Damage Shield.
Heavy 1/2/3 6 65 6 70 25
Disciple Protector.png
Disciple Protector
Spikes 1. Armor 40. Heavy 1/2/3 - - 0 30 20
Forged Disciple.png
Forged Disciple
Sweep. Heavy 1/2/3 4 70 4 75 22
Overcharged Apprentice.png
Overcharged Apprentice
Armor 20.
Incant: +2Attack
Heavy 1/2/3 3 50 3 55 25
Light Harnesser.png
Light Harnesser
Regen 10.
Resolve: Gain +3Attack.
Heavy 4 - - 8 70 17
Clipped Defender.png
Clipped Defender
Armor 80. Thorns 2. Heavy 4/5/6 - - 0 60 20
Clipped Guardian.png
Clipped Guardian
Resolve: Gain +1Attack. Heavy 4/5/6 8 170 9 180 22
Clipped Reflector.png
Clipped Reflector
Summon: Apply Spell Shield 1 to their units.
Incant: Gain Armor 10.
Heavy 4/5/6 6 140 7 150 22
Master of Light.png
Master of Light
Sweep.
Slay: Gain Rage 2.
Heavy 4/5/6 5 150 6 160 25
Overcharged Tank.png
Overcharged Tank
Harvest: Apply Armor 10 to their units. Heavy 4/5/6 10 150 11 160 25
Darkwings.png
Darkwings
Harvest: Apply Armor 15 to their units. Heavy 7/8 15 230 16 240 20
Gilded Wing.png
Gilded Wing
Rage 3. Heavy 7/8 8 260 10 290 18
Pyrewings.png
Pyrewings
Regen 20. Sweep.
Strike: Apply Emberdrain 1 to the attacked unit.
Heavy 7/8 4 210 6 240 20
Steelwings.png
Steelwings
Spikes 3. Armor 130. Heavy 7/8 - - 0 100 16
Clergyman.png
Clergyman
Multistrike 1. Rage 2. Support 1/2/3 - - 3x2 5 10
Discipled Footsoldier.png
Discipled Footsoldier
Multistrike 1. Support 1/2/3 8x2 5 9x2 5 14
Trusted Priest.png
Trusted Priest
Spell Shield 1.
Recover: Restore 10 health to friendly units after combat. Extinguish: Deal 5 damage to your front unit.
Support 1/2/3/4 - - 0 10 12
Conduit Redirector.png
Conduit Redirector
Spell Shield 1. Spikes 3.
Enchant: Grant Spikes 3.
Support 2 - - 5 10 14
Reconciler.png
Reconciler
Strike: Apply Sap 3 to the attacked unit.
Resolve: Add a Sinner's Burden card to the top of your draw pile.
Support 2 - - 3 10 17
Conduit Infiltrator.png
Conduit Infiltrator
Damage Shield 1. Haste.
Enchant: Grant Haste.
Support 2/3 - - 5 2 14
Clipped Conduit.png
Clipped Conduit
Damage Shield 1. Haste.
Enchant: Grant Haste.
Support 4 - - 10 5 14
Clipped Shaman.png
Clipped Shaman
Spell Shield 1.
Recover: Restore 20 health to friendly units after combat.
Extinguish: deal 5 damage to your front unit.
Support 4/5 - - 0 20 12
Absolver.png
Absolver
Strike: Apply Sap 4 to the attacked unit.
Resolve: Add a Weight of Contrition card to the top of your draw pile.
Support 4/5/6 - - 6 20 17
Quill Marksman.png
Quill Marksman
Multistrike 1. Support 4/5/6 12x2 10 15x2 10 14
Sycophant.png
Sycophant
Extinguish: Give +2Attack to all friendly units. Support 4/5/6 - - 12 10 10
Silent Marksman.png
Silent Marksman
Stealth 2. Support 5 22 15 25 15 17
Lightwings.png
Lightwings
Multistrike 1. Support 7/8 20x2 15 25x2 15 10
Purifier.png
Purifier
Strike: Apply Sap 5 to the attacked unit.
Resolve: Add a Self-Mutilation card to the top of your draw pile.
Support 7/8 - - 9 30 14
Shadewings.png
Shadewings
Multistrike 2.
Slay: +5Attack and restore 20 health.
Support 7/8 10x3 25 15x3 25 14
Wiltwings.png
Wiltwings
Extinguish: Deal 10 damage to the front enemy unit. Support 7/8 - - 20 15 12
Winged Conduit.png
Winged Conduit
Stealth 2. Multistrike 1.
Enchant: Grant Multistrike 1.
Support 7/8 - - 5x2 20 14

For how each boss scales at a certain level of Pact Shards for Covenant Rank 25, see this spreadsheet.

Battle Quotes[]

Rings 1-3

  • Come at me, Hellborne!
  • Seraph has shown us the way.
  • We are steadfast in our calling.
  • For the glory of the Winged!
  • This will be easy!
  • Seraph brought us here and we will obey.
  • This is the end for you.
  • I fought in Armageddon.
  • Leave so we can finish our work here.
  • Your train stops here.
  • Hell is no more!
  • How can you live in this wretched place?
  • The Rail should never have existed to begin with.
  • We will destroy what's left of your Pyre!
  • Seraph, grant us passage into Heaven.
  • Did you think the Winged would really protect you?
  • For the glory of Seraph!
  • Your Covenant was a lie meant to trap Heaven.
  • For Seraph and the Winged!
  • For the Winged!
  • You creatures are pathetic.
  • Take that!
  • Only Seraph's Light will burn bright!
  • Curse you foul beasts!
  • For Seraph!
  • I'll enjoy dismantling your train.
  • You're making this harder than it needs to be.
  • For the glory of Heaven!

Rings 4-6

  • We are not Winged. We are stronger!
  • No wings only makes me faster.
  • Our Wings may be clipped, but that doesn't make us weak.
  • For the Clipped!
  • Fear the Clipped!
  • This is not a battle we picked, but we will fight it.
  • You would never be able to endure what we have.
  • I'll show you what it feels like to have your back flayed.
  • Just like when we fought the Winged!
  • Heaven has no place for you!
  • Heaven has no place for either of us.
  • For Fel!
  • For Seraph!
  • Even if we cannot finish you, Fel will destroy what's left.
  • We will destroy what's left of your Pyre!
  • Soon there will be one less Hellborne to worry about.
  • Seraph, grant us passage into Heaven.
  • You will soon become nothing.
  • You were the reason for the Covenant in the first place.
  • To think we were once allies...
  • I'll enjoy dismantling your train.
  • Without Hell, we can all live in peace.
  • I've stopped hundreds of your kind already.
  • I fought in Armageddon.
  • Let's end this here.
  • Only Seraph's Light will burn bright!
  • You cannot best us!
  • Let's do away with you now!
  • This is the end for you.
  • Your Pyre will finally be nothing.
  • This will be easy!
  • Will this fight redeem us?
  • How can you live in this wretched place?

Rings 7-8

  • Fear the Winged!
  • I fought in Armageddon.
  • My wings have grown since last we fought.
  • As a matter of fact, we've liked the cold here.
  • It's been too long since we've been home, but Hell is growing on us.
  • To think we were once allies...
  • Feel the power of our Wings!
  • For Heaven!
  • For Seraph!
  • Fear Heaven's power!
  • Seraph will not be harmed!
  • You will feel the power of Seraph's Light!
  • Only Seraph's Light will burn bright!
  • Only Heaven can exist in the end.
  • I'll enjoy dismantling your train.
  • For the glory of Heaven!
  • This will be easy!
  • You will soon become nothing.
  • Begone from here!
  • Your Pyre has burned its last.
  • Without Hell, we can all finally live in peace.
  • We will destroy what's left of your Pyre!
  • Your fake Covenant couldn't save you before and it won't save you now.
  • Hell won't save you now!
  • Your Pyre is ours!
  • Seraph protect me.
  • Soon there will be one less Hellborne to worry about.
  • You were the reason for the Covenant in the first place, so let's do away with you now.
  • Is it too cold for you?
  • Herzal never saved you, he only doomed you to die.
  • You've always just been beasts. Now you'll be nothing.
  • Your legacy will fade into nothing.
  • It's time to put an end to you.
  • Your precious Pyre won't be able to save you here.
  • You are nothing!
  • Once this is done, you will not be remembered.
  • Let's end this here.

History[]

See: Version History

Version Changes
1.0.0 The Game had 50 Enemies, including 16 Bosses, 3 of which are Major Bosses.
1.2.5 The Friend's and Foes Update added the 2 Major Bosses Talos and Archus (and his three Darkshards variant), as well as the Patient Seraph Version.

The Game had 55 Enemies, including 18 Bosses, 5 of which are Major Bosses.

2.0.0 The Last Divinity Update added 1 Major Boss The Last Divinity, as well as Pact Shards and all ★ Enemies associated with it.

The Game had 56 Enemies, including 19 Bosses, 6 of which are Major Bosses.

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