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Induction into the Guard is considered each Stygian’s last step before becoming a fully mature member of the Sea. They are asked to give up all possessions and only carry the tools of their creed. A different life than I would prefer to lead, but most likely much more honorable.
See: Version History
|1.0.0||Added Gifts for a Guard.|
|1.1.2||Gifts for a Guard ember cost increased 2 -> 3.|
|2.1.0||Drawing spells with Eternalstone should now actually be consumable like Wurmkin cards.|