Seraph was not always the Traitor he is today, hellbent on the unification of Heaven and Hell for our mutual survival. He was the main reason the Covenant was pursued to begin with. I suppose his need for control finally got the better of him...
Traitor's Quill, when a spell with Consume is played on a floor, deals 30 damage to the front enemy unit of that floor, giving you flexible source of extra damage that is strong early in the game and remains useful lategame with enough Consume in your deck.
Traitor's Quill's value to a deck obviously depends on the number of cards that have Consume in them, and does not do anything if you do not have any such cards. However, if you do, 30 damage is very relevant against Heavy-class enemies early game and can also be used situationally to clear out exposed Support-class enemies before they hit your units. While 30 damage becomes less significant in later Rings, especially if Pact Shards (The Last Divinity (DLC) only) are also in the picture, you may also be able to play several Consume spells per combat (or several per turn in some Wurmkin decks), making its damage add up to be relevant.
Traitor's Quill often finds a way to be useful as there are several good cards that Consume, and Surgestone can be added to Starter cards to add more, so this Artifact can often worth a speculative take even if you don't currently have any Consume to support it. It should be strongly considered whenever offered in any deck that has enough Consume cards.
See: Version History
|1.0.0||Added Traitor's Quill.|