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Units are a type of Cards for the player to interact with the game during Battles. They can be collected and upgraded in the course of a run to defeat Enemies.

They come in four Rarities: Champion, Common, Uncommon and Rare.

Another main distinction is whether or not a Unit is considered a Banner Unit.

List of Units[]

For a complete List of all cards (including spells), see Cards

(Note: Shift+Click to sort by multiple columns)

Unit Clan Rarity Description Essence
(DLC)
Hell's Banners.png Ember.png Capacity.png Attack.png Health.png Type
Hornbreaker Prince.png
Hornbreaker Prince
Hellhorned Champion - - 0 2 6 6 Champion
Shardtail Queen.png
Shardtail Queen
Hellhorned Champion - - 0 2 10 10 Champion
Alpha Fiend.png
Alpha Fiend
Hellhorned Uncommon Strike: +5Attack. +1Capacity and 'Strike: +5Attack.' Yes 2 3 10 25 Demon
Branded Warrior.png
Branded Warrior
Hellhorned Uncommon Rage 4.
Slay: Apply Rage 3 to friendly units.
Slay: Apply Rage 3 to friendly units. Yes 1 2 10 5 Demon
Consumer of Crowns.png
Consumer of Crowns
Hellhorned Rare Costs -3Ember per Imp unit in play. +10Attack, +10Health, and -3Ember. Yes 10 3 100 40 Demon
Demon Fiend.png
Demon Fiend
Hellhorned Uncommon - +30Attack, +30Health, and +1Capacity. Yes 4 3 50 50 Demon
Deranged Brute.png
Deranged Brute
Hellhorned Rare Rage on friendly units adds an additional +3Attack per stack. +10Attack and Rage 10. Yes 1 2 10 25 Demon
Horned Warrior.png
Horned Warrior
Hellhorned Uncommon Multistrike 1. Multistrike 1 and Fragile. Yes 1 2 15x2 5 Demon
Railbeater.png
Railbeater
Hellhorned Uncommon Armor 30.
Strike: Apply Melee Weakness 1 to the attacked unit.
Armor 30. Yes 1 2 10 10 Demon
Steelworker.png
Steelworker
Hellhorned Uncommon Resolve: Apply Armor 5 to friendly units. Resolve: Apply Armor 5 to friendly units. Yes 1 2 10 15 Demon
Apex Imp.png
Apex Imp
Hellhorned Rare Armored: Gain Rage equal to gained Armor.
Summon: Gain Armor 5.
Armor 10 and Rage 10. Yes 1 2 10 10 Demon Imp
Fledgling Imp.png
Fledgling Imp
Hellhorned Common Summon: Apply Rage 5 to friendly units. Summon: Apply Rage 5 to friendly units. 1 1 1 1 Imp
Impish Scholar.png
Impish Scholar
Hellhorned Uncommon Summon: Return a random consumed spell to your hand. Summon: Return a random consumed spell to your hand. 1 1 1 1 Imp
Molting Imp.png
Molting Imp
Hellhorned Common Summon: Deal 5 damage to enemy units. Summon: Deal 15 damage to enemy units. 1 1 1 1 Imp
Pyre Chomper.png
Pyre Chomper
Hellhorned Uncommon Summon: Gain 4Ember. -4Ember. 1 1 1 1 Imp
Queen's Impling.png
Queen's Impling
Hellhorned Common Summon: Deal 10 damage to the front enemy unit. Summon: Deal 40 damage to the front enemy unit. 1 1 1 1 Imp
Transcendimp.png
Transcendimp
Hellhorned Rare When played, repeat all Summon effects triggered so far this battle. Endless. 2 1 1 1 Imp
Welder Helper.png
Welder Helper
Hellhorned Common Summon: Apply Armor 20 to the front friendly unit. Armor 10 and 'Summon: Apply Armor 10 to friendly units.' 1 1 1 1 Imp
The Sentient.png
The Sentient
Awoken Champion - - 0 2 0 10 Champion
Wyldenten.png
Wyldenten
Awoken Champion - - 0 3 5 30 Champion
Animus of Speed.png
Animus of Speed
Awoken Uncommon Quick. Quick. Yes 1 2 25 3 Animus
Animus of Will.png
Animus of Will
Awoken Uncommon Multistrike 2. -15Attack and Multistrike 1. Yes 1 2 3x3 3 Animus
Husk Hermit.png
Husk Hermit
Awoken Uncommon Sweep. +30Health. Yes 1 2 5 30 Animus
Shattered Shell.png
Shattered Shell
Awoken Uncommon Sweep.
Slay: +3Attack.
+3Attack, +10Health, and 'Slay: +3Attack.' Yes 1 2 3 10 Animus
Edge Prior.png
Edge Prior
Awoken Uncommon Healing spells cast on this floor cost -1Ember. +5Health and 'Resolve: Restore 5 health to friendly units.' 1 1 0 5 Channeler
Shard Channeler.png
Shard Channeler
Awoken Rare Spikes on friendly units deal +1 damage per stack. Spikes 5 and 'Resolve: Apply Spikes 2 to friendly units.' 1 1 0 2 Channeler
Wildwood Custodian.png
Wildwood Custodian
Awoken Uncommon Draw +1 each turn. Draw +1 each turn. 1 1 0 2 Channeler
Awoken Hollow.png
Awoken Hollow
Awoken Uncommon Summon: Gain 60 max health.
Rejuvenate: Cultivate 2
+15Attack, +15Health, +1Capacity, and 'Rejuvenate: Cultivate 2.' Yes 1 3 15 15 Hollow
Steelsinger.png
Steelsinger
Awoken Rare Summon: Gain 80 max health.
Rejuvenate: +1Attack permanently.
+20Attack, +40Health, +1Capacity, and 'Rejuvenate: +1Attack.' Yes 3 4 20 40 Hollow
Thorned Hollow.png
Thorned Hollow
Awoken Uncommon Summon: Gain 60 max health.
Rejuvenate: Gain Spikes 3.
+15Attack, +15Health, +1Capacity, and Spikes 10. Yes 1 3 15 15 Hollow
Vinemother.png
Vinemother
Awoken Rare Resolve: Add a Sting spell to your hand. +10Health and 'Summon: Add 3 Sting spells to your hand.' Yes 1 2 0 40 Hollow
Wilting Sapwood.png
Wilting Sapwood
Awoken Rare Revenge: Gain 1Ember. +5Attack, +10Health, and -2Ember. Yes 2 3 15 30 Hollow
Solgard the Martyr.png
Solgard the Martyr
Stygian Guard Champion Incant: Gain Shard 1. - 0 2 0 5 Champion
Tethys Titansbane.png
Tethys Titansbane
Stygian Guard Champion - - 0 1 5 3 Champion
Cuttlehex.png
Cuttlehex
Stygian Guard Uncommon End of Turn: Apply Frozen to a random card in your hand. +5Attack, +3Health, and 'End of Turn: Apply Frozen to a random card in your hand.' 1 1 5 3 Mage
Eel Gorgon.png
Eel Gorgon
Stygian Guard Rare Incant: Gain Multistrike 1.
Resolve: Remove all status effects.
Multistrike 1 and +1Ember. Yes 2 2 5 3 Mage
Molluscmage.png
Molluscmage
Stygian Guard Common +10 Magic Power on this floor. +5Attack, +3Health, and '+10 Magic Power on this floor'. 1 1 5 3 Mage
Coldcaelia.png
Coldcaelia
Stygian Guard Uncommon Sweep.
Strike: Apply Frostbite 3 to the attacked unit.
+10Health and 'Strike: Apply Frostbite 3.' Yes 1 2 1 15 Siren
Guard of the Unnamed.png
Guard of the Unnamed
Stygian Guard Uncommon Incant: Gain Armor 3. +10Health and 'Incant: Gain Armor 2.' Yes 1 2 5 15 Siren
Icy Cilophyte.png
Icy Cilophyte
Stygian Guard Uncommon Sweep.
Strike: Apply Spell Weakness 1 to the attacked unit.
+10Health and 'Action: Apply Spell Weakness 1 to enemy units.' Yes 1 2 1 10 Siren
Nameless Siren.png
Nameless Siren
Stygian Guard Uncommon Incant: Gain Rage 2. +5Attack and 'Incant: Gain Rage 1.' Yes 1 2 10 15 Siren
Siren of the Sea.png
Siren of the Sea
Stygian Guard Uncommon Incant: +2Attack and +2Health. +5Attack and 'Incant: +1Attack and +1Health.' Yes 1 2 5 10 Siren
Titan Sentry.png
Titan Sentry
Stygian Guard Uncommon Revenge: Apply Frostbite 3 to enemy units. +10Health and 'Revenge: Apply Frostbite 3 to enemy units.' Yes 1 2 0 35 Siren
Glacial Seal.png
Glacial Seal
Stygian Guard Uncommon Incant: Apply Frostbite 2 to enemy units. Incant: Apply Frostbite 2 to enemy units. 2 1 0 1 Totem
Guardian Stone.png
Guardian Stone
Stygian Guard Uncommon Incant: Apply Armor 1 to friendly units. -5Attack and 'Incant: Apply Armor 1 to friendly units.' 1 1 0 1 Totem
Lodestone Totem.png
Lodestone Totem
Stygian Guard Rare Incant: Apply Sap 1 to enemy units. +2Ember and Incant: Apply Sap 1 to enemy units.' Yes 3 1 0 1 Totem
Offering Monument.png
Offering Monument
Stygian Guard Rare Incant: Draw 1 and this unit gets -5Health. Draw +1 each turn. Yes 1 1 0 40 Totem
Penumbra.png
Penumbra
Umbra Champion - - 0 3 20 20 Champion
Primordium.png
Primordium
Umbra Champion Buffet 3.
Eaten: Add this unit's Attack and Health to the eater.
- 0 2 3 3 Champion
Alloyed Construct.png
Alloyed Construct
Umbra Uncommon Inert. Multistrike 1.
Gorge: Gain Fuel 1.
Inert, Multistrike 1, and Gorge: Gain Fuel 1. Yes 2 2 25x2 25 Construct
Ember Forge.png
Ember Forge
Umbra Uncommon +2Ember per turn. +1Ember per turn. 1 3 0 20 Construct
Morsel-Made.png
Morsel-Made
Umbra Rare Hunger: Feed on units with Eaten.
Gorge: +2Attack and +2Health.
+10Health and 'Hunger: Feed on units with Eaten.' Yes 2 2 5 20 Construct
Shadowsiege.png
Shadowsiege
Umbra Rare - +60Attack, +50Health, and +2Capacity. Yes 6 6 200 150 Construct
Antumbra Morsel.png
Antumbra Morsel
Umbra Uncommon Eaten: Eater gains +6Health. - 0 1 0 6 Morsel
Magma Morsel.png
Magma Morsel
Umbra Uncommon Eaten: Eater gains +6Attack. - 0 1 6 1 Morsel
Morsel Excavator.png
Morsel Excavator
Umbra Uncommon Eaten: Eater gains +3Attack and Lifesteal 1. - 0 1 3 1 Morsel
Morsel Jeweler.png
Morsel Jeweler
Umbra Uncommon Eaten: Eater gains +3Health and Damage Shield 1. - 0 1 0 3 Morsel
Morsel Miner.png
Morsel Miner
Umbra Rare Eaten: Eater gains +6Attack and +6Health. - 0 1 0 1 Morsel
Rubble Morsel.png
Rubble Morsel
Umbra Common Eaten: Gain 1Ember.
Eater gains +1Attack and +1Health.
- 0 1 0 1 Morsel
Crucible Collector.png
Crucible Collector
Umbra Uncommon Gorge: Gain Lifesteal 1. +10Attack, +10Health, and Lifesteal 5. Yes 1 2 20 20 Shroud
Crucible Warden.png
Crucible Warden
Umbra Uncommon Gorge: Gain Damage Shield 1. +10Attack, +10Health, and Damage Shield 5. Yes 1 2 20 20 Shroud
Morselmaker.png
Morselmaker
Umbra Uncommon Resolve: Summon an Antumbra Morsel and Magma Morsel in this room. +5Health and 'Resolve: +6Attack and +6Health.' Yes 2 1 5 15 Shroud
Morselmaster.png
Morselmaster
Umbra Uncommon When you summon a Morsel unit on this floor, create a copy. When you summon a Morsel unit on this floor, create a copy. Yes 1 1 10 10 Shroud
Overgorger.png
Overgorger
Umbra Rare Gorge: +2Attack permanently. +10Health and 'Gorge: +1Attack permanently.' Yes 2 3 0 15 Shroud
Shadoweater.png
Shadoweater
Umbra Uncommon Gorge: Restore 10 health. Deal 10 damage to enemy units. +10Health and 'Gorge: Restore 10 health.' Yes 2 3 0 50 Shroud
Little Fade.png
Little Fade
Melting Remnant Champion - - 0 1 5 1 Champion
Rector Flicker.png
Rector Flicker
Melting Remnant Champion - - 0 2 10 10 Champion
Entombed Explosive.png
Entombed Explosive
Melting Remnant Common Extinguish: Deal 50 damage to the front enemy unit. Extinguish: Deal 50 damage to the front enemy unit. 1 1 0 1 Tomb
Formless Child.png
Formless Child
Melting Remnant Rare Extinguish: Return a random defeated unit to your hand and apply +40Attack. Extinguish: +20Attack. 2 1 0 1 Tomb
Molten Encasement.png
Molten Encasement
Melting Remnant Common Extinguish: Apply Stealth 2 to friendly units. Extinguish: Apply Stealth 2 to friendly units. 1 1 0 1 Tomb
Remnant Host.png
Remnant Host
Melting Remnant Uncommon Extinguish: Summon 2 Draff units. Extinguish: Summon 2 Draff units. 0 1 0 1 Tomb
Draff.png
Draff
Melting Remnant Common Burnout 1. Multistrike 1. Multistrike 1 and Burnout 1. 1 1 10x2 5 Waxer
Dreg.png
Dreg
Melting Remnant Common Burnout 2. +10Attack, +10Health, and Burnout 2. 0 1 9 3 Waxer
Lady of the House.png
Lady of the House
Melting Remnant Uncommon Burnout 3. +15Attack, +30Health, and Burnout 3. Yes 1 2 35 45 Waxer
Lady of the Reformed.png
Lady of the Reformed
Melting Remnant Uncommon Burnout 3.
Revenge: Friendly Burnout units gain Burnout 1.
+30Health and 'Summon: Apply Burnout 3 to friendly units.' Yes 1 2 10 40 Waxer
Legion of Wax.png
Legion of Wax
Melting Remnant Rare Extinguish: Summon 2 Twin of Wax and apply this unit's upgrades and stat changes. +8Attack, +8Health, and 'Revenge: Summon 1 basic copy of Mote of Wax.' Yes 2 4 8 8 Waxer
Votivary.png
Votivary
Melting Remnant Uncommon Endless.
Extinguish: Draw 1.
Endless. 0 1 1 1 Waxer
Big Sludge.png
Big Sludge
Melting Remnant Rare Harvest: Gain Rage 5. +1Capacity and 'Harvest: Gain Rage 5.' Yes 2 3 10 30 Wickless
Bounty Stalker.png
Bounty Stalker
Melting Remnant Rare Stealth 1.
Extinguish: +8Attack permanently.
Stealth 1 and 'Extinguish: +4Attack permanently.' Yes 1 2 10 5 Wickless
Devourer of Death.png
Devourer of Death
Melting Remnant Rare Harvest: Gain Soul 1.
Extinguish: Deal damage to the enemy units equal to 15x the Soul count.
Extinguish: Deal 15 damage to enemy units. 1 1 0 5 Wickless
Paraffin Enforcer.png
Paraffin Enforcer
Melting Remnant Uncommon Strike: Friendly Burnout units gain Rage 3. Burnout 2 and 'Strike: Apply Rage 3 to friendly Burnout units.' Yes 1 2 15 25 Wickless
Paraffin Thug.png
Paraffin Thug
Melting Remnant Uncommon Slay: Gain 20Gold. +10Attack and 'Slay: Gain 10Gold.' Yes 1 2 20 10 Wickless
Wickless Baron.png
Wickless Baron
Melting Remnant Uncommon Harvest: +3Attack and +3Health. Harvest: +2Attack and +2Health. Yes 1 2 5 15 Wickless
Wickless Tycoon.png
Wickless Tycoon
Melting Remnant Uncommon Harvest: Gain 5Gold. +5Attack, +10Health, and 'Harvest: Gain 5Gold.' Yes 1 2 10 25 Wickless
Echowright.png
Echowright
Wurmkin Champion - - 0 2 10 5 Champion
Spine Chief.png
Spine Chief
Wurmkin Champion - - 0 3 5 20 Champion
Bog Chrysalis.png
Bog Chrysalis
Wurmkin Uncommon Shell 5.
Hatch: Summon 2 Bog Fly units.
Summon: Summon 2 Bog Fly units. Yes 1 1 0 1 Egg
Bogdeep Cocoon.png
Bogdeep Cocoon
Wurmkin Rare Shell 12.
Hatch: Summon Bog Wurmling
+20Attack, +10Health, +1Capacity, and Trample. Yes 2 3 0 1 Egg
Kinhost Vessel.png
Kinhost Vessel
Wurmkin Uncommon Shell 8.
Hatch: Summon Kinhost Pupa.
Armor 10 and 'Strike: Apply Reap 1 to enemy units.' Yes 1 1 0 1 Egg
Glugsider.png
Glugsider
Wurmkin Rare Extract 4.
Inspire: Restore 5 health.
Revenge: Apply Reap 5 to the attacking unit.
+20Health, +2Capacity, and 'Revenge: Apply Reap 5 to the attacking unit.' Yes 1 4 0 200 Fen
Kinhost Carapace.png
Kinhost Carapace
Wurmkin Uncommon When played, gain +10Attack, +10Health, and +1Capacity per Echo. Summon: +10Attack and +10Health Yes 2 1 10 10 Host
Kinhost Pupa.png
Kinhost Pupa
Wurmkin Uncommon Armor 20. Multistrike 1.
Strike: Apply Reap 1 to enemy units.
- - 2 30x2 10 Host
Bog Fly.png
Bog Fly
Wurmkin Common +5Attack per Echo. +5Health and '+5Attack per Echo.' 0 1 0 5 Kin
Bog Wurmling.png
Bog Wurmling
Wurmkin Rare Trample.
Etch: +10Attack and +10Health.
- - 4 90 60 Kin
First of Kin.png
First of Kin
Wurmkin Uncommon Etch: +5Attack. Etch: +5Attack. Yes 3 3 30 55 Kin
Glareminder.png
Glareminder
Wurmkin Rare Sweep.
Etch: Apply Reap 2 to enemy units.
+5Health and 'Etch: Apply Reap 2 to enemy units.' Yes 1 2 5 20 Kin
Keeper of Echoes.png
Keeper of Echoes
Wurmkin Uncommon Inspire: Apply +1Attack and +1Health to friendly units. +5Health and 'Inspire: +1Attack and +1Health' Yes 2 2 5 20 Kin
Shardsoul Carver.png
Shardsoul Carver
Wurmkin Uncommon Inspire: +2Attack and Armor 2. +15Health, +1Capacity, and 'Inspire: +2Attack and Armor 2.' Yes 1 3 20 30 Kin
Dante the Deceptive.png
Dante the Deceptive
Clanless Rare When played, gain a stack of Multistrike for each Blight card in your deck. Multistrike 1 and 'Summon: Add 1 Dante's Candle to your hand. Yes 1 2 3 10 Dante
Spikedriver Colony.png
Spikedriver Colony
Clanless Uncommon Multistrike 1.
Extinguish: Add a permanent copy of this card to your discard pile.
+20Attack and remove Extinguish.
+1Attack, +1Health, and Endless. 0 1 1x2 1 Machine
Train Steward.png
Train Steward
Clanless Common - +5Attack and +15Health. 1 2 5 8 Steward
Heph the Blacksmith.png
Heph the Blacksmith
Clanless Rare Trample.
Resolve: +1Capacity on this floor.
+30Attack, +30Health, +2Capacity and Trample. Yes 2 6 50 50 Titanspawn
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